![]() ![]() ![]() It's basically just the red heart, but you have to move around where you can hit the oncoming arrows. You would move that box over four oncoming lines of arrows. I think purple is a better look on you! Ahuhuhu~įor the purple heart, you would only have one input box like with the green heart, where you just tap the arrow correctly when it touches that box, with any direction of arrow being possible. I made it so that the arrows coming up aren't all up arrows, and the ones going down aren't all down arrows, etc on purpose, because I felt that would make it easier, although visually it would be more accurate to the original. You have to time the button presses, as well as getting the right button press. So with this one, you're stationary with all of the inputs coming at you from different sides. If you have any better ideas, please tell meĪs long as you're GREEN you CAN'T ESCAPE! (animated) Since I'm not very married to this idea, I just poorly drew it. An idea is that your 4 input arrows, instead of being stationary reacting to oncoming arrows, fell down on a long string of arrows laid out. Okay, honestly, I don't know how this would work. The red soul in Undertale is basic bullet hell, so here it's basic DDR. ![]() Of course, this doesn't take any inspiration from how the Red heart works in game, but sort of does as in it is the most basic form of its genre. Very basic, just normal Stepmania or DDR. That is your SOUL, the very culmination of your being! (animated) I have concepts for what most of these would do, and have animated and drawn a few of them. All of the different soul types would still be functional and apply. So recently, I've been wondering what Undertale would be like if instead of being a bullet hell in the fight sequences, it was something like DDR or Stepmania. ![]()
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